MULTIPLICATION • UNDERSTAND, CONNECT, REMEMBER
An easier way to learn times tables
Start with equal groups, use facts you already know, then practise recalling a few facts at a time. Doubles, five-plus-one and ten-minus-one give you a way to rebuild an answer when memory slips.
There is no single fastest method or fixed number of days that works for everyone. This guide gives a practical learning order, worked examples, an adjustable routine and an untimed practice drill.
First, see what multiplication means
For whole-number facts, multiplication can describe equal groups. In this guide, 3 × 4 means 3 groups of 4: 4 + 4 + 4 = 12. Three rows of four counters make that structure visible. Different textbooks sometimes describe the factor order differently; say what each factor represents in your drawing.

The commutative property says a × b = b × a. Once you know 3 × 4 = 12, you also know 4 × 3 = 12. The groups differ, but the product is the same. A 1–12 chart has 144 cells, but just 78 unordered factor pairs when reversed pairs count once. That is 12 diagonal pairs plus 66 off-diagonal pairs, not 78 different product values.
Use counters, beans or drawn dots before asking for quick recall. Ask “How many groups?”, “How many in each group?” and “How many altogether?” If equal groups are still unclear, revisit addition and repeated addition or explore multiplication with area models.
A useful order to learn multiplication tables
Build from secure facts instead of treating the whole chart as a list of unrelated answers. This is one workable route, not a universal ranking. Adapt it to what the learner already knows and what their school is teaching.
- Understand 0 and 1. Zero groups contain nothing; one group keeps the group size. Compare 8 + 0 = 8 with 8 × 0 = 0.
- Secure 2, 5 and 10. Use doubles, groups of five, and place value.
- Connect 3, 4, 6, 8 and 9. Add a known group, double a known product, or subtract one group from ten.
- Fill the remaining 7, 11 and 12 facts. Many are already known in reverse. Focus on the actual gaps.
- Mix familiar and newer facts. Answer individual questions in different orders, then apply them in short word problems.
Skip counting is a valid starting strategy. Gradually try a shorter route: rather than counting seven eights, use five eights plus two eights. An accurate answer worked out with a strategy is useful progress, even before it is recalled immediately.
Strategies for every table from 0 to 12
Choose a method you can explain. The examples below use whole-number table facts. The distributive property lets you split one factor: (a + b) × c = a × c + b × c.
| Table | Build from a known fact | Worked example |
|---|---|---|
| 0 | No groups, or no items in each group | 0 × 9 = 0; 9 × 0 = 0 |
| 1 | One group | 1 × 9 = 9 |
| 2 | Double | 2 × 8 = 8 + 8 = 16 |
| 3 | Two groups plus one | 3 × 7 = 14 + 7 = 21 |
| 4 | Double, then double again | 4 × 6: 6 → 12 → 24 |
| 5 | Half of ten groups | 5 × 8 = 80 ÷ 2 = 40 |
| 6 | Five groups plus one | 6 × 7 = 35 + 7 = 42 |
| 7 | Five groups plus two | 7 × 8 = 40 + 16 = 56 |
| 8 | Double a four-table fact | 8 × 7 = 28 + 28 = 56 |
| 9 | Ten groups minus one | 9 × 8 = 80 − 8 = 72 |
| 10 | Ten times the place value | 10 × 12 = 12 tens = 120 |
| 11 | Ten groups plus one | 11 × 12 = 120 + 12 = 132 |
| 12 | Ten groups plus two | 12 × 9 = 90 + 18 = 108 |
Know where a pattern stops
- The 5s end in 0 or 5. With whole-number factors, an even factor gives a product ending in 0 and an odd factor gives one ending in 5.
- The 9s digit pattern has a limit. From 9 × 1 to 9 × 10, write 09, 18, 27, 36, 45, 54, 63, 72, 81, 90. The tens rise as the ones fall. The finger method uses this same 1–10 range: folding the fourth of ten fingers leaves three to the left and six to the right, representing 36.
- A digit-sum check does not prove an answer. Both 63 and 72 have digits adding to 9, but only 72 is 9 × 8. Use 80 − 8 to establish the product.
- The repeated-digit 11 trick is for factors 1–9. For 11 × 12, use 120 + 12, not “1212”.
- “Add a zero” is not the general meaning of ×10. It describes the usual whole-number notation, but 0.8 × 10 = 8. Think about place value.
A worked lesson for 7 × 8
If 7 × 8 is not yet familiar, do not start by memorising another long row. Use two facts you already know.

- Start with five rows: 5 × 8 = 40.
- Add the remaining two rows: 2 × 8 = 16.
- Combine: (5 + 2) × 8 = 40 + 16 = 56.
- Turn the array: 8 × 7 = 56 too. You could instead use 4 × 7 = 28 and double it.
Now cover the worked answer and try 7 × 8. Ask it again among other facts later. If you forget, return to the split, explain it, and try another recall attempt after a short gap. The explanation remains a useful backup.
A short practice routine you can adjust
For example, try five to ten calm minutes when the learner is ready to focus. This is a starting suggestion, not a proven dose or a promise of mastery. A useful session has four jobs:
- Recall: ask a few familiar facts without showing the answers.
- Build: choose one or two uncertain facts and explain them with a drawing or known fact.
- Mix: ask the target facts among familiar ones, in both factor orders.
- Check and revisit: correct errors with an explanation, then return to those facts in a later session.
Reading a completed table and reciting a row can introduce a pattern. To check recall, hide the answers and ask an individual question. Give time to think and feedback after the attempt. Research-informed guidance supports retrieval and spacing study over time; it does not establish one exact timetable for every learner.
An example two-week review plan
Use these as flexible stages across two weeks or longer. Repeat a stage when needed. Completing a calendar does not establish fluency.
- Sessions 1–3: equal groups; 0 and 1; doubles, fives and tens
- Sessions 4–6: revisit anchors; connect threes, fours and sixes
- Sessions 7–10: double for eights; subtract for nines; build remaining sevens
- Sessions 11–14: connect elevens and twelves; mix facts and try word problems
Ask facts again on different days. A learner who can answer, explain a fallback strategy, and apply a fact in a new context is showing more than short-term repetition. Keep a small “still practising” list rather than restarting the whole table each time.
Keep support calm and specific
Say “Which known fact could help?” rather than treating hesitation as carelessness. Keep charts or counters available when they help; cover answers briefly for recall checks when appropriate. If a session becomes frustrating, reduce the number of facts or finish for now. If difficulties persist, discuss suitable teaching supports with the learner’s teacher.
A timer is optional and is not used in the drill below. When a school assessment is timed, prepare for that format after the ideas are secure, following the teacher’s guidance. Do not make every learning session a race.
Quick multiplication practice drill
Choose a table and 5, 10 or 12 questions, then select Start Drill. Each single-table round uses distinct second factors from 1–12, so a 12-question round covers all twelve. Mixed rounds use first factors 2–12 and second factors 1–12. Choose 0 or 1 separately to practise those facts.
Use Check Answers for a score and a strategy beside every missed or blank answer. You can correct your answers and check again. Changing the selections does not replace the current round until you press Start Drill. Starting another round clears the current responses.
Six questions to work through on paper
- 6 × 8 = ? Use five groups plus one.
- 9 × 7 = ? Use ten groups minus one.
- 12 × 6 = ? Use ten groups plus two.
- 7 × □ = 56. Find the missing factor.
- There are 4 trays with 8 muffins on each. How many muffins?
- A garden has 6 rows of 9 plants. How many plants? What would one extra row add?
Show the answers and working
- 48: 5 × 8 + 1 × 8 = 40 + 8
- 63: 10 × 7 − 1 × 7 = 70 − 7
- 72: 10 × 6 + 2 × 6 = 60 + 12
- 8: 7 × 8 = 56, so 56 ÷ 7 = 8
- 32 muffins: 4 × 8 = 32; double 8 to 16, then double to 32
- 54 plants: 6 × 9 = 54. One extra row adds 9 plants, making 63
Common mix-ups and useful checks
- 7 × 8 versus 6 × 9: 40 + 16 gives 56; 60 − 6 gives 54. Rebuild each product separately instead of guessing between nearby numbers.
- 8 × 8 versus 7 × 9: double 4 × 8 = 32 to get 64; use 70 − 7 to get 63.
- Multiplication versus addition: 4 groups of 3 gives 4 × 3 = 12; joining a group of 4 and a group of 3 gives 4 + 3 = 7. Draw the situation before choosing an operation.
- Division does not switch like multiplication: 6 × 8 = 8 × 6, but 48 ÷ 6 and 6 ÷ 48 are different calculations.
Connect multiplication to division and later topics
For nonzero factors, if a × b = c, then c ÷ a = b and c ÷ b = a. For example, 6 × 7 = 42 gives 42 ÷ 6 = 7 and 42 ÷ 7 = 6. Division by zero is undefined, so do not use a zero fact to write 0 ÷ 0. See the division explanation and examples.
The same structure extends beyond the tables: 14 × 6 = 60 + 24 = 84; 19 × 7 = 140 − 7 = 133. Facts also help with equivalent fractions: 3/4 = (3 × 2)/(4 × 2) = 6/8. For the next step, explore multiplying fractions or fractions times whole numbers. These later topics still need their own explanations, not just fast fact recall.
Choose a chart, game or practice resource
Use one reference and one active task at a time. Look for a pattern on a chart, cover a few answers, try recalling them, then check. The resources below preserve the companion routes from this lesson.
Reference and pattern spotting
- The multiplication table and 12 × 12 chart: find a row, a column and their shared product
- Printable times table chart and printable multiplication charts: use a paper reference for checking
- Multiplication grid, multiplication square and table patterns: compare reversed facts and find square numbers
Active practice
- Times table practice and the multiplication table game
- Multiplication table generator for a focused reference set
- Individual rows: 6 times table, 7 times table, 8 times table, 9 times table and 11 times table
- When useful: 13 times table, 15 times table and the broader guide to multiplication tables
For an offline game, write a few expressions on cards and the products on separate cards. Match each pair, then explain one strategy. Or take turns making a groups-of story for a fact. Keep any score about your own progress, not a comparison with another learner.
Frequently asked questions
What is the easiest way to learn multiplication tables?
Begin with equal groups and a few secure facts. Connect unfamiliar products to doubles, fives or tens, then practise recalling them with feedback over several sessions. Choose the strategy the learner understands; no method is easiest for everyone.
Can I learn every table in a week?
Prior knowledge and practice needs vary. A week can be a useful period for focused review, but it is not a reliable deadline for learning every fact. Check recall on later days and keep practising the facts that still need support.
Is it OK to use fingers, counters or a chart?
Yes. They can help explain equal groups and check answers. Gradually include short recall attempts without the answer visible, while keeping suitable support available. Correct reasoning matters alongside recall.
What if I can recite a table but cannot answer random questions?
Practise individual facts in a different order, including the reversed factor order. Begin with a small set. After an attempt, check the answer and explain a strategy if needed.
Should I learn beyond the 12 times table?
Follow your course or teacher’s requirements. Once the core facts are secure, use the same splitting and near-fact methods for larger products. You do not need a new memorisation trick for every number.
Sources & References
The teaching explanations connect facts to equal-group structure and the distributive law. The practice suggestions draw on general guidance about retrieval and spacing. The precise routine and learning order here are adjustable editorial examples, not a programme proven to deliver mastery by a fixed date.
- NCETM: useful tips for tackling multiplicative thinking — equal groups, representations and unitising
- NCETM: connecting multiplication and division, and the distributive law — deriving facts from known facts
- Institute of Education Sciences: Organizing Instruction and Study to Improve Student Learning — research-informed guidance on retrieval and spacing




